Antiva - Bringer of Life

From Chaos

A moment after being told what Lord Aergarnion expected of me, I was blown backwards and appeared in a structure that wasn't any place I recognised. It was fairly large, made of dressed stone, but thankfully there was no roof so I could see the sky above clearly. It did look as though one might have existed once, though, so was this a ruin? There was a raised area to one side with a tall, strong looking woman stood next to an older man that was being dragged away by some pale, pointy-eared figures in armour. I later learned that he had drawn a circle around the woman, Antinniera, and activated it with his blood to protect her before he was clubbed over the head. He was dragged through what looked like a hole in the world, which then closed behind them leaving no evidence it was ever there.

In the centre of the raised area was a six-pointed gold star with four gems set into the points. Another point was empty, and the final one looked like it had recently held a black stone, but more of the armoured pale figures had surrounded it and now the stone lay in two pieces on the floor. I later learned that their leader had pried the stone free with his sword, but the stone had split and caused an explosion that had thrown him backwards and his friends had taken him through one of the holes in the world to wherever they had come from. Beyond this star was a circle that looked like perfect black glass against the wall, but vertical.

At my own level, on two sides, Saloroc (green burly creatures) were holding back a pack of small, snarling, dog-headed creatures - Kobolds apparently - that seemed eager to get past them. This level was about six feet below the raised area, and connected with stairs at the centre. The stairs were being guarded by four more of the pale-skinned people, who watched warily with weapons ready. Just in front of me was another armoured figure, although he wasn't pale like the others, and the armour looked heavier and was adorned with striking colours of red and yellow. He held an impressively large warhammer, although he did not appear to be immediately expecting a fight. The only side that appeared empty was opposite the raised area, and I could see double doors were closed in the wall at the end.

There were several bodies around where I had appeared, all the dog-like creatures from the looks of it, and behind the rest of their folk were two crude doors, one on each side. I was able to take this in quickly because I had caught my balance and kept my feet, but it was a chaotic mess of sound and confusing sights compared to the calm of Lord Aergarnion's court. Looking back at the raised area, seeking perhaps to find the emissary I was seeking, I saw two worm-like creatures emerge straight out of the stone floor, trying to grab the two parts of the black gemstone. One took a piece in its mouth and disappeared back into the rock, but the other caused a small explosion of light when it tried to take it and withdrew looking slightly charred. The next moment four elemental creatures appeared, one each of Air, Water, Fire, and Earth, arrayed around the star, each near a gem that was still within its proper place.

The garish armoured figure held out his hand as if to help me, but then withdrew it the moment I reached for it, laughed and then took my hand, pulling me fully to my feet. He was slightly shorter than me, and seemed a strange fellow. He introduced himself as "Pieniteh", or "Pi" as he was often called. I, of course, introduced myself as "Aapyaunggaalell Lay", or "AapLay" if he preferred something shorter. He did seem friendly, at least, which was more than the others in the room appeared to be. It had taken a few attempts to find a common language, though, eventually we used the course Common of the human races, although it was not a tongue I had learned to use well.

As we introduced ourselves, the Elemental representatives swatted away the pale-skinned creatures casually and took the gems, one each, and then departed. The Water rolled over the wall nearest them, and the Air (did my father know him?) rose over the same wall. The Earth simply sank into the floor, but the Fire headed towards us. The pale-skinned creatures all departed in the same way the others had, leaving just the four on the lower level, who were just trying to get out of the way of the Fire bearing down on them. I also noticed the Saloroc and Kobolds were shuffling closer to me and Pi, perhaps growing in confidence as people were leaving.


In front of female warrior appears a winged snake, dazzling in colour, blue green scales lighter as rises so head is almost irridescent green, orange and yellow wings, darker towards flight feathers at end. Wings beating to raise his body up, although roughly eight feet in total. [Samantha] sees herself as if on the outside but vomiting in front of this creature. Snake creature lifts her up gently with tail.

No wind, but air is in turmoil - so many micro gusts that air cannot blow. Never seen the like before. Person in front of me looks confused too. Doesn't seem to know where we are or what's going on. Hear Winged serpent speak to fire elemental, but gets ignored. I warn Pie that fire seemed to be in a bad mood and to avoid him, then spoke to Lord Serpent. He seemed to think there was much more to sense that the immediate turmoil. I deferred.

Woman is still dry heaving, not really with us. Pie spoke to ugly creatures (Saloroc) nearest, and got told to leave or he would kill him first! Last elves leave through new windows in the world. Fire keeps moving towards the centre, with the smell of fire following him.

Little dog creature draws a stubby blade and tried to stab me! Rude! Pie was stabbed as well! Try to apologise and introduce myself, but just seems to be wild-eyed and salivating. Pie turns bright red and swings large warhammer, crunching the one that stabbed him into a crumpled mess, but bits of body start to reform slowly. Larger foe clangs a blow off Pie's armour.

Ice bolt forms in front of Coatl, flying quickly into large foe, staggering him backwards. Clear he wants us to fight, so I strike the one that attacked me, knocking it unconscious. Pie starts smouldering as fire passes by, and one dog creature combusts, dropping to the floor. I ask Lord for guidance, but doesn't seem to be the emissary - says to defend myself, so I strike another dog creature and leave it unconscious.

Woman comes to and shouts at Lord to leave her and get out of her circle. He gently lowers her to ground and relaxes to release her. Body of burnt dog creature melts into floor and it looks like liquid, with others trying to avoid the area. Pie was stabbed in back by longsword by larger creature! That's just not nice.

I heal Pie, noting it was not fair he was struck in this way, and he came to. Female seems to have a connection with Lord, and they recognise us as friends but in danger. Pie says "everybody stop!"... but nobody does. Prays to Lord Admir, which disturbs the air even more!

I strike the one that had stabbed Pie in the back, doing some damage but not enough to fell him. Woman runs towards us, drawing a large axe. 6'4" long brown hair, piercing green eyes, tanned skin, broad shoulders and muscular, plain leather armour. Has a bow, but now with really long axe with spiked rear. Buckler on wrist. Lord soars into combat from raised platform, biting dog creature, and picks it up, spitting it at floor. Hear voice in my mind that there is nowhere for their souls to go!

Stone doors swing open as fire reaches them,revealing just scrubby grassland beyond them. I miss with my blow, and get punished for my mistake by another stab. Pie is shouting that something is not right, shouts "Boo!" at one, but no obvious effect. Lord bites another one, and drops to ground - body starts smouldering.

Smouldering body erupts into ash and smoke, getting into face of Lord but I manage to waft it away and avoid it, but does affect some of the dog creatures. I punched large foe attacking Pie, and this time he drops unconscious. Pie pointed behind a foe, saying "what's behind you?", which made them twitch for a moment, but then said his name and got stabbed again.

Woman cut into one, and it collapsed, blood everywhere, but then starting to flow back into them. I breeze into a gap and strike another large foe, dropping him unconscous too. Flame erupts from female's hands, consuming the body of one, which drops and ice started to form around it. Lord recovers and swoops around, biting another. Drops again and combusts. Pie smacks one with warhammer, and colour drains from face.

Freezing one explodes into shards, catching woman and passes out due to pain. I step in to help, reviving her, and Lord piked her up again. She ran, putting distance between her and the foe. One of the fallen stood back up, having come back to life. Clawed at Pie, but doesn't damage him. Pie spoke some words and held out his hand, which made it flinch backwards. I got struck, though, which was painful.

Woman picked up gem. Lord bit the one I was fighting, dropping him and he caught fire! Another turned into a small fire creature, but Lord said to leave that one to him. Pie spoke something and one foe backed off. I moved to try and exert air on the foe, and Woman picked up sword, although it caused her pain.

I move and call the air to act in our defence, pushing against the foe. One dropped dead (second time) and the other dropped, but air started to swirl in a clear pattern around them. Snake bites fire creature, with ice forming as it does so, and creature dissolves into nothing. Another small fire creature rises, causing Lord to recoil.

Pie threw sword from ground at fire thing, which somehow struck true and it collapsed, extinguishing. I scan, seeing no threat, and focus on the air again. Still chaotic, no focus at all, which I have not seen. But nothing has really changed.

Lord is named Xlotl, and bows to Pie. Strange. Pie is apparently not human, but looks it to us. Xlotl is not the emissary - so how will we get back? Woman is picking up stuff from the platform above. Antinneira is the Woman, and wants to know who we are.

Both Antinneria and Pie serve Admir, and seek Antiva - the bringer of life - who is also the emissary we seek... but is apparently a gem! There were six, four were taken by the elementals and one split by the dark elf, but one is missing?

Divine power (life) - Air - Fire - Void (ice/vacuum/death) - Earth - Water

Verlon (prince of dark elves, chaos and death)

There are eight-pointed stars on the doors, one on each, which suggests that two are missing from the room. I head back to look in centre, and Pi goes out of doors to look outside. Scrub that is almost dead, dusty and warm. Antinneria opened one of the makeshift doors, finding a roughly made living area.

I go to centre, and have to get down on hands and knees - do see faint marks where once an eight-pointed symbology once was embossed. Xlotl was near the new six-pointed star, which looked much clearer and newer. Symbology suggests elements and life/death. Warns that black glass was drawing him in, so weak willed should stay away.

Have a little joke with Pi blowing the compass across the floor towards Air, but fess up and there is no reaction when he places it in the centre, when placed on the floor. Xlotl pushes it back and floats it above the floor - impressive.

Still seems to be indicating to leave by doors, so I jog ahead and step out. Air is the same... but then get a crossbow bolt to the chest! Stagger back in and warn the others. Pi healed me, returning the favour. Antinneria steps back, saying that we seem to be surrounded. I say that the wind moves and does not stand still, so raise a disturbance around myself and jog forwards.

Pi changed into a dark elf! He stepped out and announced that everyone should leave and leave it to him. We both got hit in the chest. I move forward, but get swarmed by dog creatures and stabbed. Pi is swarmed too, and also stabbed. Antinneria loosed an arrow and floored one of the larger creatures, catching it in the chest.

Pi crushed one with his warhammer, which started to melt into water. Antinneria leapt over the puddle. I used thunderburst and three thrown back, one starting to dissolve into mud. One still standing. Pi stabbed again, looking hurt, but smashed another one down. One of my foes reanimated although looking very unwell. Antinneria slashed one, killing it (hopefully), and then cut another one down.

I now have two opponents, so take fans out and fight both. Kill one, but seems to be coming back to life! Antinneria rushed the last crossbow holder, and I cut down one of the dog creatures for a second time. Antinneria cuts large one in half, and starts to freeze. Pi killed the one that got up again.

I see a still point in the air, but then recognise it as Xlotl. Move to exit of compound. Seem to be on a plateau with a track leading down to lower ground around us and away. Cliffs to either side, so only one way down. On an island, narrow but long, with the grass around looking nearly dead, and forest around that also looked dead. Devoid of leaves, and no green really in sight anywhere around. Island within a long, narrow lagoon, with hills rising on right side, with forested plain to left which also looked dead. Structure to our left, but otherwise cliffs.

Rest for the night, Pi on watch all night, and heals my wounds in the morning. Follow the trail, indicated by the compass, in the morning. Vegetation is dying all around us, but it looked like it had happened recently. Not natural. Eagle circling high overhead.

No signs or sounds of life anywhere. Slightly more signs of life as we get lower, but still predominantly dead. Walk for a few hours, apparently northeast, and trees thin as we approach the shore. Two crude looking longboats hauled up on the beach.

Xlotl goes on ahead invisible with us following more slowly. He whistled and an orc popped up and shouted an alarm when he saw us, although we were about half a mile away. Antinneria sprinted forward! I used the air to move quickly behind her, calling that perhaps we shouldn't look so aggressive as we approach. Pi followed behind.

Antinneria pauses for breath and we group up again, but then sprints forward. This time Pi does too - I think they were just racing each other and had forgotten the boats! Xlotl speaks to them, but they don't trust him because they can't see him. He slid into the water.

Pi winning the "race", as Antinneria stopped again to catch her breath. I waited and called to Pi, who slowed down. Antinneria ran past again, so I jogged forward and called for people to calm down - we didn't want them to think we were attacking! Pi says he needs to run, so I suggested he could do it sideways to appear less threatening. He turned sideways and kept going. Strange chap.

When we were within four hundred yards or so Pi called out that we were friends. As we reach bow range, a brazier "falls over" in the boat and it almost immediately started to catch fire. Pi blessed us, although we didn't know it at the time. Orcs start pushing out the other boat to protect it.

A warning volley thudded into the ground ahead of Antinneria. A cloud of steam erupts from burning boat... perhaps not on fire now? Told to stay back. Antinneria said "but we need your boat"! I ask if we've come at a bad time. Pi still ran forward, despite the warnings, and a sudden downpour rained on the line of archers out of nowhere.

Antinneria loosed an arrow and they loosed at Pi, striking him with one arrow painfully. Xlotl appears in the moving boat and buffets the orcs with his wings, knocking one into the water and leaving another clinging to the side. Pi changed form into an orc and said that his spell had worn off and that he was one of them and would help. Probably lying.

I get struck by two arrows - need to close! Xlotl jumps off the boat again, taking a punch as he goes. I get another arrow in chest as Pi runs away from Antinneria, who now suspects him of being an orc. Xlotl pulled one off the boat, and the others close up with me. One drops to knees in front of Antinneria, burying head in sand, and she puts her foot on his heat.

Pi smashes warhammer into one of the foes fighting me, crushing it, and its body started dissolving into water. Xlotl gets into boat again and throws one orc against the side, winding him. He follows up and tips one over the side, and stuns another, whilst still gripping leader. I punch my foe, although he doesn't go down, but puddle starting to form a tentacle of water which reaches for me and then froze its entire length - painful.

Xlotl batters another one off the boat, still constricting one. Punch my foe, knocking him clean out, but cannot pull leg free of ice. Another tentacle grabs me and turns to ice, and I pass out. Pi crushed his foe, twice because it kept twitching. Xlotl buffeted an orc that Antinneria then grabbed, but could not lift him out as she slipped on the wet boards.

Pi grabbed me, but could not pull me out of the freezing water. Does give some healing to stop my decline, though. Antinneria does manage to hoist the orc over the side this time. Xlotl plops into water with last orc. Makes him suffer a bit and then tells him to give us the boat. Take the fucking boat! Left splashing in the water.

Look at the other boat, charred but intact, orc leader very unimpressed had reached it. I apologise, but he's not impressed. Just wants us to fuck off with other boat. Pi gives me chalk and chooses a hand, but does not get it right so doesn't drink it. I offer it to orc captain as it is theirs anyway.

Discuss the effect of killing things, and how Pi saved my life, but also why so violent?! Pi eventually disappears. Sad, lament noise. Xlotl says that I am more than just a messenger now, and should try to connect with Aergarnion - but cannot even reach out into the air!

Eventually row slowly around the island, but after a while Pi appears in water on one side, while water creature is on the other. Xlotl warns us and leaps over the side, taking hold of Pi to keep him up. I try speaking to it, but get a little splash and then the boat was bumped.

Xlotl speaks to creature - says it wants the gem - mine, mine, all mine! I just get the impression it wants me out of the way. Pi gets hold of the oar and starts to climb in. Water snake wants the gem, it seems, and Xlotl warns us - like a child.

I help pull Pi into the boat, well at least I thought I was helping. He had communed with Admir! Nice, but we're under attack! He concentrates for a moment, but nothing happened. I moved to the side of Antinneria, ready to defend her, but the water slammed into the boat again, leaving a hole above the water line this time. Another strike makes it worse, and a splinter hits Antinneria. Pi healed her, saying "trust has to be earned". Xlotl tries speaking to it again, but no response.

Pi throws basket perfectly at it, striking it cleanly, but it quickly reformed. It ducked under the boat, then reappeared near Antinneria, and this time the water struck her. Kept her feet, but it was powerful. Xlotl says "I warned you" and jumps into the water to attack.

Pi fell towards water and turned into a large shark. Xlotl swims under and jumps out near it, but doesn't catch it. Jet of water catches Antinneria, which I fail to deflect, slams her against the side unconscious, but somehow stays inside. Shark Pi bites the creature as I revive Antinneria. Shark Pi bites again - doing well!

Antinneria starts climbing the mast! Gets about ten feet up using ropes for grip. Xlotl bites the creature badly and constrains it. Wants to take the stone to his Lord. Has a conversation and agrees that Xlotl is protecting the stone, so leaves when released. Pi returns and we continue rowing.

As we approach structure, the dock appears rundown and abandoned, and we softly crashed into the jetty, so can deboat. I tie it up and we search the interior. Find some more of the potions, so share them around. Some live insects to eat as well!

Compass directs us up a path leading up and away from the jetty, but after only a couple of hundred yards it looks like a pile of bodies on the path up ahead. Call from Antinneria that she's found it, but then bitten on the leg by a worm and falls unconsious as her leg dragged into the soil.

Pi and I rush over, and he healed her. We all pull and she rips her leg free, but as I move back to the path she gets her leg eaten again! Return and all help to free her again. She started stabbing the ground madly so obviously got bitten again. Just get out of there! Start shouting at her, and Pi tries to lift her, but not successful. She still stabs the ground and actually connects with something, which just seems to encourage her.

Xlotl uses mind to blast earth, which is loud. A few minutes pass (although she still doesn't get on the fucking path), but threat seems to have diminished. There is a battle scene up ahead, which Xlotl flashes me an image of. He investigates - dark elves, orcs and kobolds all lie dead there. Finally convince Antinneria to leave fighting the ground and make her way to the path.

Move up to battle scene. Dead air here, so go around, but get caught by worm! Pass out with pain. Antinneria reaches me first and pulls my leg out, leaving a hole in the ground this time. Xlotl attacks with mind again, then seems happy. Xlotl makes flask appear and move towards Pi, who takes it.

Saved again by Pi - despite his strangeness I appreciate his help and attention. Make it back to the path and walk on for hours more. Towards the end of the day reach an actual forest, with green leaves that make the path hard to follow. At least there is life now!

Make camp, but get woken early in the morning by Pi warning of something towards the path. Sense good air! Pi wakes Antinneria as well, and she tried to climb the tree to reach Xlotl, but fell after getting fairly high! Pi shouts something really loudly, although it doesn't wake Xlotl. Think that I've found friends, but as I approach get a sword to my throat and told they want the sword. Send a warning to Xlotl's mind and call for Antinneria to bring the sword quickly. Under threat of death!

Try thunderburst and run, but barely has any effect. These people mean business! Try to encourage Antinneria to give up the sword. One appears near her with sword out, ordering her to stop. Then he dropped dead, though! Wasn't actually dead, though. Stood up staring into space... maybe not dead?

Antinneria convinced to release the sword, which they take, kill the staring one and then slash the air to leave. Heal some wounds and start a journey for another day - this time unmolested. The next day, working through the forest still, Xlotl warns of dog creatures close, and we hear yapping and hollering from our right. Most of us take cover, but Antinneria still wandering forwards. There is at least one orc with the Kobolds.

Were going to pass peacefully until Antinneria starts to kick off with one of the orcs, despite them apparently serving the same God (should I be worried). Have to make leaves rustle to distract her, thankfully slightly de-escalating the situation. Still some tension, though. Xlotl notices pale skinned short humanoid stroking a worm on a hill side to the right.

Xlotl fires ice at one of the dog creature, but doesn't do too much damage. Pi leapt into air, transforming into eagle and soaring into flight. I punch one unconscious. Antinneria grabs the orc and kisses it on the head! Telling him to stop this. He tried to headbutt her back but missed.

Lots of shouting, and agree to back off, but as I do I get stabbed and pass out. Xlotl rushed forward and bit the one that stabbed me, killing it. Eagle soars over worm and figure, and they sink into ground, then banks back towards us with a screech.

Starting to back off now, although mud spreading on the ground, then an eagle dives into the back of one of the orcs, raking him and flying off, leaving it bleeding on the floor. I am revived by Antinneria and climb to my feet. See the eagle, so rush towards it crying "Are you the emissary? Are you here to take me away?" It flew off saying "I might be", but then Xlotl burst my bubble by saying it was just Pi.

Then Pi got shot out of the air by an arrow! Orc was impressed! To be fair it was a good shot. Unfortunately, Antinniera lost her patience and ran behind the growling dog creatures, sending flames searing out at them. One dies and another manages to live. I run to look at Pi's broken body. I have never seen a body so broken, with all the bits smashed and caved it, but somehow still some life here? Try healing, which makes no discernable difference, but somehow there is a transfer of power so should be able to save him with enough power.

I jog back, saying that his body is broken but somehow still has some life. Xlotl intimidates the last of them and they run, although Antinniera's halberd flies away from her. Undead slashes at him and I move in to attack, she joins us, but warn to avoid the puddle. We fight badly, but I finally manage to cut it down from behind.

All move to Pi's side, seeing a figure sink into the earth near him as we approach. Try stone... work out from the air that it was affecting Antinniera in some way, and wasn't willing to give it up. Xlotl tricked her and whipped it out of her hands to give it to me so that I could try. No luck with me either, and now I didn't want to give it up. Xlotl took it from me as well, but was able to use it himself to knit Pi back together somehow.

I was overjoyed and hugged him, asking about his flight and how it felt. Pi also gave Xlotl a turban which he put the gem inside on his head. Towards end of day approach a cart track running across our path. Move over and into forest then stop to rest. Most of night passes uneventfully, but in early morning Pi hears something and wakes me. Nothing heard but I do feel some air movement, which I am excited about.

I go back to sleep, but about half an hour later Pi's leg gets grabbed from within the earth. Stomps on the hand that grabbed him, crushing it before it sank into the ground. Stands on a root to stop it happening again. He made his way over to us and spent the rest of the night watching nervously, but they did not return.

Spend a day travelling the forest avoiding further encounters! Plenty of orc and kobold patrols, but noisy and easy to avoid. Towards the end of the day we reach a body of water and there is a structure at the edge of the shore, which Antinniera recognises; it was apparently an abandoned moathouse meant once to guard the waterway. The water was flowing slowly from left to right.

Move into cover and watch, and see an orc and kobolds approach the structure and walk through the doors, which were ajar. Flashes of light just seen from within, but not sure what or why. Xlotl scouted ahead invisible, finding a hole that he might enter through to the right - had to enter through the water, and noticed a tentacled beast beneath the drawbridge, although curled up and resting.

Xlotl found a way in, but just a room with large rats inside, although did hear something in Elemental Air telling someone else to stop. Returned to water and saw a strange translucent creature slide out of the crumbled wall and into the water, moving quickly towards him. He turned the corner to get behind the moathouse, noticing that there was still flashing of light inside. Returned to us to consider our options.

Antinniera starts distracting them loudly from the door. Xlotl smacks at wooden cover over gap and it collapsed impressively. Door closed on Antinniera who was being quite annoying. Orc looks out of gap where Xlotl was, and he could see they had barred themselves in and looked like they had been fighting.

I jump over channel and scale the wall easily. Some roofing, some better than others, but no second storey. Courtyard near the door. I loop rope around crennelation and try to throw it to Pi, but not a great throw. Second throw works, and Pi swings over with a bit of a splash and climbs up to join me. Move along the walls, but do get seen. A yapping sound and then an orc shouted "Good luck"! Not worrying at all.

Antinniera started swimming towards where Xlotl was as we went along the wall. Xlotl in the room antagonising the survivors, although still invisible. Better state of wall on far side, so closing on corner as Antinniera reaches the breach. Pi says that what we seek is straight down from us, but want to find the others first if we can.

Antinniera makes an entrance, they're keen on her going through the door or leaving, didn't want to underestimate her after all. Something appeared out of the air and they are terrified of it. We start to see a massive air elemental made of storms, lightning occassionally arcing off it. One bolt near me, and another blows the door off and into Antinniera.

The Air emmissary is here! Holding the stone. We must stop them Ginperbonreaper - chaos here is too much then elemental explodes through ceiling with him following. We must stop them, kill them if you must. Drop down into room full of scorch marks. Follow compass into corner and find stairs leading down steeply with light from below.

Pi emerges into room with orcs, who challenge him and draw weapons. Tries to say we are friends, but ignored "don't belong here". Start fighting, so I rush down and punch one, fairly ineffectually. There are four orcs, though, and Antinniera joins so we are in a semi-circle.

Antinniera inexplicably waving buckler around and then gets stabbed and falls. Pi crushes one with a warhammer, with body turning to dust as it falls. I fight with Storm and Calm, and each manage to hit in turn, blood spurts but again the blood and body turn to dust as it falls. I join Pi in combat, scratching one that Pi then smashed with his hammer, again turned to dust. Then Pi smashes the last one and it turned to dust.

Antinniera remembers that she needs her pack, which she left on the edge of the forest. Xlotl will retrieve it. Have to wait. Prison cell like corridor in one corner. Strange arrow-slit like depressions in one wall, but still stone within. Two doors on the other side.

Pi calms down, but two more orcs come out of guard area, slits opening. Call me an abomination and demand I leave before rest can pass, but Pi not having it so a fight breaks out. Antinniera tries talking too, but still ends up stabbing one. Pi and Antinniera slaughter the two that wouldn't comply. I blow their dust out of the corner and step in, out of the firing line. Pi looked down in interest and got a faceful.

Eventually Xlotl joins us. Pi barged door down in one hit and we rushed in. Pi smashed down one foe and I slashed another. They unload crossbow bolts and point blank range, and Storm whipped across my face and deflected it! Antinniera stabbed one and that crumbled to dust too. Antinniera whacks the last one with a buckler and knocks him out.