Journal - The Heart of Karmana

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A Plea for Help

The protection of Karmana was stronger than ever within the archipelago, so nothing was likely to arrive magically that shouldn't be here, and we knew that it was hard to reach by ship from the outside. The Imperial presence in the east was static according to Elvrabor, but they were busy fortifying and settling into farming to sustain themselves, and there were at least three legions within the region. There was an evil pall over the Saloroc homeland, and the few boats that left brought bedraggled, half-starved people. We spent the time training and learning more about the region, but Falcor was keen to relight the Forge when he felt ready.

Before we had the chance, though, a boat arrived from the Elvrabor carrying some unusual visitors - two of the Elvrahum. They were similar to Garrett but a little smaller and much older. One carried a carved bone staff, and the other wore bone encircling his head. There was definitely a theme, but I didn't sense death about them. They had come seeking us specifically, and approached Falcor first, bowing before him. The one with the staff addressed him as "Lord", and said that they needed him desperately. He seemed confused when Falcor didn't recognise him, and asked if he could touch his shoulder. Falcor agreed, and he did so, pausing for a moment, and then stepped back, saying that he didn't realise that Falcor's soul was incomplete - that he hadn't yet been reborn. He recognised that the time would be soon to relight the Forge, and hesitated to distract him from this task, but he was the only one that could help them.

He introduced himself as Olgarron, although the other spoke up at that, saying "Hinar Raksen Olgarron", which the older man waved away. The second one was Hinar Lonack Akallan. They said that the dead had invaded the Heart of Karmana, and that no others could hope to rid the place of the dead and ever leave again. Falcor's soul was free to travel there and back, and one born of the dead with no soul should be able to leave as well, or so he said. They would drain power from Karmana directly, so the matter was urgent. Falcor spoke of the tapestry, which the new arrivals called "Falum's Tapestry", and said that they would return in time but we should go as quickly as possible. With only two of us to stand on the right points, though, we needed some dweomer to balance the journey, but we had enough to do so safely, and transported ourselves to the island in the north, at a point that they indicated for us.

There were snow-capped mountains before us, but it was still warm and there seemed to be places we could pass through them below the snow line. I looked behind and I could see a great, fortified city that must be the home of the Elvrahum. It was clearly meant to be a fortress first and a place to live second, with concentric rings of walls, which were deep in their blunt construction and lined with battlements. There was a pillared building in the centre, which seemed to be holy to the Elvrahum. We had been warned that we were not welcome there, as only the Elvrahum could enter. We started our trek up the side of the mountains, which was hot work but otherwise pleasant.

About halfway up to the coll we meant to pass through, we saw some figures on ridge above us, maybe a mile away. We couldn't make out any details, so we headed towards them, making out four humanoids as we drew closer. They stepped off the horizon and quickly blended into the surroundings so that we lost sight of them. When we were a few hundred yards away we saw something angular occasionally sticking up over the edge - there was something else up there... something big. Falcor hardened my skin with his dweomer, as it had been so effective before, and I used the time to make it harder for him to be subject to scrying. Having prepared a little, we approached the narrow pass and as we entered we saw a bloody big, evil looking spider up ahead. It was scuttling around, but not approaching, so we got a little closer and saw that there was a second one with two of its legs stuck into the ground, seemingly sucking life from Karmana.

Falcor loosed an arrow at the life sucker, incensed by what it was doing, but it passed through it harmlessly. Undeterred, he loosed another, but this time a different kind of arrow and that one struck true... and the spider disappeared completely! Seeing he had it under control, I turned to scan around us, seeking any evil presence, and immediately noticed two dark elvrabor archers behind us! They loosed arrows, both striking me, but the armour we had taken from the last Sarn turned them both aside. Falcor loosed another arrow, causing the other spider to disappear, and then turned to face the new threat. One of their arrows finally found a weak spot in my armour, but I was saved from damage by Falcor's protective dweomer. Seeing that they weren't going to take us down quickly, the archers flipped their hoods up and moved away, all but disappearing from sight. Falcor managed to track one of them long enough to put two arrows into them, causing them to stagger backwards, but a moment later we couldn't see them at all.

I got a sense of great evil to the north, approaching quickly, but I couldn't see anything. I warned Falcor, who muttered a quick incantation. A splatter of glittering dust appeared in mid-air as it it had hit an invisible wall, and from the way it was moving we could see that there was something pressing against it from the other side, although it was unable to pass through. We closed up, standing either side of where the dust was, and stepped through. I instantly felt utterly fucker, collapsing to the ground barely hanging onto consciousness. The whole place was permeated with a positive aura, which should have been reviving, but passing through the barrier had almost completely drained me. We had definitely transitioned to another place, that much was clear. I quickly let Falcor know how bad I was, as he seemed to be unaffected. I reached for a pot of healing ointment and slapped some on to help revive me, and Falcor stepped over to help as well. I noticed then that I was drawing energy from the ground, and forced myself to stop (the first time I had been able to control it). More immediately a concern, now I was not so drained, was a tall, dark creature in front of Falcor, which was mostly corporeal but not completely. Falcor told me that the creature was being controlled and wanted to be free, but the only way it knew how was for Falcor to kill it! Apparently exhausted from trying to stop itself, it lurched into an attack, with one massive hand connecting heavily, staggering Falcor with the force of the blow.


I call on my benefactor to dispel evil, moving around to touch it. Instantly changed - relaxes and sinks to knees before Falcor. Witch has released him - only a guardian here, but controlled by another. Fears to approach the heart again because could be controlled again. Points towards the massive canyon we can now see where the heart must be. At the centre of the canyon is where we will find the heart. From what he says, it is almost certainly Ilianna. The bitch. Cannot come here, otherwise could not leave, but stands in the doorway.

Will seek to remove others around the edges, but would not approach heart. We head in towards the canyon. Movement within the canyon, but nothing else on the mountain side. Sense of intrusion, as this feels like somewhere that people come for a funeral. I can feel Falcor reacting to the place too, and seems angered by the activity below. Falcor transforms into dragon - clearly angry and impatient. I climb on, gripping stave of the planes in one hand and he launches off the edge, heading for the centre of the canyon, at least ten miles from here.

Get closer and see a hexagon of obelisks with glowing, golden Elvradrak prone within them. Rays, like lightning, shooting out from Elvradrak into planes that are gateways into other worlds in between each obelisk pair. Five heavy flying things, anti-dragon beasts, and three floating shades near the centre.