Notes on Regions of the Empire
Treddaria – Capital of the Empire, heart of the civilised world. Highly developed urban areas with a well-educated populace. Centre of arts and science. Home to the Imperial College of Mages, the General Staff and the primary Temple of Treddar, the living God king.
Olgharia – Fiercely loyal subjects of the Empire, great merchants, homeland of many of the bureaucrats who run the Empire.
Melrach – Remote but integral part of the Empire. Home of some of the most famous generals in the history of the legions. Explorers and travellers by culture.
Kelditch – Not often discussed. A poor province in the far south of the Empire. Often associated with sea-farers (fishermen and even pirates)
Kraldaria – a backwards and unpopular people from a rarely visited backwater of the Empire. The butt of many jokes. Kraldarians are rarely encountered in person.
Soldar – Officially part of the Empire but discussed only in dismissive terms by anybody loyal to the Emperor. Considered to be an irrelevance in either trade or military might but rumours persist of open rebellion against Imperial rule.
Bel-adan – a major trading partner and ally of Maladan. The people of Bel’adan are nomadic by nature. Though loyal servants of the Empire, their primary interest is trade. Unlike Maladan, Bel’adan is fully occupied by Imperial forces.
Maladan – the only nation (a Duchy) within the Empire to retain semi-independent rule and resist full occupation by the legions (outside the Imperial highway). A rich nation thanks to the mineral wealth in the north and the trade that flows between Olgharia and Bel’adan. A fierce and independent people, with a proud military history. Nominally contains the Dark Forest of the Elvrabor but dowse not exert any rule over it.